===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 16
Filename                : abyspe16.wad
Release date            : 03/28/2015
Authors                 : TheMionicDonut - Project Lead
			  4ShockBlast
                          AD_79
                          Alfonzo
                          Brezeep
                          SlashBane                     
                          Fuzzballfox                        
                          Mugsy                       
                          NoisyVelvet
                          Pinchy
                          Surreily
                          Jaws in Space
			  Jimmy
			  ravagefox
			  scifista42
			  walter confalonieri
			  and Adam Windsor as "Capellan"


Email Address           : themionicdonut@gmail.com(TMD's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions were once held by 
                          Obsidian, now hosted by TMD and are open for pretty much anyone
                          to participate in. PM TheMionicDonut on Doomworld, or TMD on
                          irc.oftc.net or the Abyss if you're interested.

			  "This is my first time hosting a full on speedmapping session.
			  I managed to get through the entire thing without drinking!" 
                          -TMD

Description             : 17 maps made during the sixteenth Abyssal 
                          Speedmapping Session in the space of two 
                          hours, with 15 minutes for music and texture 
                          selection and 15 minutes for bugfixing. Three themes were made
			  available to the mappers...but the clockwork of this process was
			  nearly jeopardized when Jimmy started his map ten minutes early.
			  We made it work though.
			  The three themes were:

                          - uacultra texture usage  (Fifth anniversary, yo!)
			  - Unorthogon.  No 45 or 90 degree angles in the map
			  - Vertical map extravaganza!  drop of 512 units features prominently 

                          Jimmy, Alfonzo, Pinchy, walter and shockblast used the full Alfonzo treatment
			  AD_79, TMD, and Breezeep also used the treatment to a lesser extent

Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4


Additional Credits to   : All the people who mapped, on and off call			  
			  superjamie and 40oz for uacultra, and the texture packs therin.
			  Jimmy for saving the texture packs from the terrible grasp of SLADE
			  Never_Again for extensive playtesting
                          Fuzzballfox for another inspirational INTERPIC
			  AD_79 for attempting to make some CWILV## graphics
			  TheGreenHerring for making a second set of CWILVs, which we used.
			  #doomtwid for putting up with TMD not knowing how to spell CWILV.
			  DendiFace, for existing.
			  joe-ilya's mom, for grounding him.  Parenting!

===========================================================================
                              
===========================================================================

* Maplist *

MAP01:  Tarnsman Backflips Up Mount Kilimanjaro
Author: Jimmy
Music: "Hate Machine" by Jimmy
Theme:  No 45/90

MAP02: A fine and relaxing tour of Mars (No UFO's, sorry.)
Author: Breezeep
theme: UAC Ultra
Music: "Nanonucleonic Cyborg Summoning" from BTSX Episode 1

MAP03: The Shitstorm Singularity
Author: AD_79
Theme: UAC Ultra (so load it with the textures)
Music: "Rusty Nails" by Jimmy

MAP04: Spider Mastermind Penis Envy
Author: FuzzballFox
Theme: UAC Ultra + (Kinda) Vertical
Music: Drill Crush from Megaman Battle Network 5


MAP05: Circle of Pain/Circle of Blood (whatever sounds best)
Author: Surreily
Theme: UAC Ultra + Vertical Map
Music: TNT MAP31/Intermission

MAP06: Drops Rocks Fleshybits
Mapper: Mugsy 
Theme: No 45 or 90 degree angles
Music: Flag of Hate, by Kreator. Midi version by some goon.

MAP07: Ultra Stupid Corridor
Author: scifista42
Theme: UAC Ultra Style, No 45 or 90 degree angles
Music: "The Worst Decision I Ever Made" (by Jimmy)

MAP08: Vertical Cavern Nightmare
Author: Walter Confalonieri
Theme: Vertical
Music: D_TENSE

MAP09: The Lonesome Fatman who is Too Large to Hug
Author: NoisyVelvet
Theme: all of them 
Music: Some song from Bomberman 64.
Build time:  2 hours, 
and i had to literally move truck of furniture into a house in the middle of the session. 
There's no excuse for you Alfonzo.

MAP10: UAC Ultra Goes to the Beach
Author: Adam "Capellan" Windsor
Theme: UACultra
Music: "Techno Prisoners" by Jimmy *Added by TMD*

MAP11: Quest for The Lost Cyberdemon
Author: rf`
Theme: No 45-90 degree angles.  UAC textures
Music: Moskau - Dschinghis Khan

MAP12: December Bound
Author: Alfonzo
Theme: All 3
Music: "Wash" by stewboy

MAP13: My furnace is broken and my house is barely above freezing
Author:  Jaws in Space
Theme: no 45 or 90 degree angles
Music: "Birds" by Jimmy

MAP14: Slum On The Cusp Of Half Past A Monkeys Arse
Author: Pinchy
Theme: UAC Ultra, Vertical
Music: "Bumfuzzled" by Jimmy

MAP15: Rock out with your clock out
Author: TheMionicDonut
Themes: All of them!
Music: Mystic Cave/Sanic 2 - King Meteor

MAP16: The Tower of Rabble
Author: Slashbane
Theme: V E R T I C A L
Music: Midi version of 'Shampain' by Marina and the Diamonds.

MAP17: The Gasm
Author: 4shockblast
Music: Something from Perditions Gate
Theme: Vertical, no 45/90

Intermission Music is FunkyTown!

===========================================================================

* What is included *

New levels              : 17
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Probably
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP17
Single Player           : Designed for
Cooperative 2-4 Player  : No.
Deathmatch 2-4 Player   : No!
Other game styles       : Hide and Seek
Difficulty Settings     : On literally one map.


* Construction *

Base                    : New from scratch
Build Time              : 1 hour 59 minutes < x < 3 hours
Editor(s) used          : Doom Builder, SLADE3, WhackEd4
Known Bugs              : Maaaaaybe
May Not Run With        : Vanilla Doom
Tested With             : ZDoom.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors